Wyatt Murray Profile Picture

Hi, I'm Wyatt Murray!

A passionate Unity VR Programmer dedicated to building immersive and interactive virtual experiences.

About Me

About Me Illustration

Hello! My name is Wyatt Murray, and I'm a passionate Game Developer with a strong focus on C# and Unity, specializing in VR programming. I have 4 years of experience in C#/Unity, and I thrive on crafting immersive game experiences and developing robust systems.

In my spare time, I enjoy VR gaming, playing Dungeons & Dragons with friends, 3D printing, leatherwork, and homelab building & management.

My Projects

Style Studios Project Screenshot

Professional Work at Style Studios

Developed and maintained features for multiplayer VR games, including implementing Unity Netcode for GameObjects, optimizing performance with Unity ECS for Quest 2, and designing scalable inventory systems. Also created in-game tools for designers.

C# Unity Engine Unity Netcode Jira Agile/Scrum VR Development Git LFS DevOps
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Project VRS (VR Spacecraft Simulator)

An independent VR project featuring an immersive spacecraft flight control system with dual-joystick functionality, real-time subsystem management, and physics-simulated 3D controls. Includes dynamic combat environments with customizable enemy waves and positional tracking turrets.

C# Unity Engine Unity DOTS VR Development Git LFS OOP
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1 Week Tanks

A collaborative personal project focused on Unity's Peer-to-Peer networking, developed within a one-week constraint. Features real-time tank combat, synced events, and a dynamic kill feed.

C# Unity Engine Unity Netcode Git LFS OOP

My Skills & Technologies

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C#

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C++

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Python

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JSON

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XML

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.NET

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Unity Engine

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Unity DOTS

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VR Development

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Visual Studio

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Jira

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GitHub

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Git LFS

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GitHub Actions

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Object-Oriented Programming (OOP)

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DevOps

Let's Connect!

If you believe my skills would be a valuable asset to your project or team, please don't hesitate to reach out via email. I look forward to hearing from you!